Flippednormals Aaa Game Character Creation Course Part 1 High Poly

Flippednormals Aaa Game Character Creation Course Part 1 High Poly

Are you trying to master character modeling for AAA games? If so, FlippedNormals’ AAA Game Character Creation Course Part 1: High Poly is the perfect resource to elevate your 3D character sculpting skills using real industry workflows.

This in-depth course is tailored for 3D artists who want to learn how professional game studios create high-quality characters for games like God of War, Assassin’s Creed, or The Witcher.

In this blog, we’ll break down everything you need to know about this course—from what’s included, what skills you’ll learn, and how it can help you get closer to a career in AAA game development.

The FlippedNormals AAA Game Character Creation series is a multi-part premium tutorial series created by Henning Sanden, a former VFX and game artist with years of professional experience.

The first part of the course focuses entirely on High Poly modeling, which is the sculpting phase where you define all the fine anatomical and surface details of a game-ready character. This includes:

You’ll work with industry-standard software such as ZBrush and Marvelous Designer to sculpt a realistic male character from scratch, preparing it for later stages like retopology, baking, and texturing.

High Poly modeling is the backbone of character development for AAA games. Without a strong, clean, and realistic sculpt, every stage that follows—baking, low poly, UVs, texturing, rigging—will suffer.

This course helps you:

The skills you gain here are 100% production relevant and can be used for both cinematic and real-time character creation.

Here’s a breakdown of major learning modules inside the AAA Game Character Creation Course – Part 1: High Poly:

To follow this course, you’ll need the following tools:

Optional: Maya, Blender, or 3ds Max can be used for base mesh preparation.

This course is ideal for:

Note: This course is not for complete beginners. Some knowledge of ZBrush and 3D workflows is required.

FlippedNormals has earned a reputation for delivering high-quality training for 3D artists. Unlike YouTube tutorials that skip steps or over-simplify, their courses provide:

Yes. If your goal is to work in the AAA game industry or to build professional-level character art, FlippedNormals AAA Game Character Creation Course Part 1: High Poly is one of the best investments you can make.

It bridges the gap between amateur sculpting and studio-grade workflows. You not only learn how to sculpt, but also why every decision matters in a game production pipeline.

Software content powered by DownloadPirate.com