Oktopo Remesher For Blender

Oktopo Remesher For Blender

Retopology is one of the most important and time-consuming parts of 3D character creation. Whether you’re working with high-poly sculpts or photogrammetry scans, turning messy meshes into clean, animation-ready geometry can eat up hours or even days. OkTopo Remesher for Blender changes that. Designed specifically for heads and facial models, this tool gives artists a fast, reliable way to generate clean quads with proper edge loops, ready for animation, rigging, or game engines.

OkTopo Remesher is a Blender add-on that automates head retopology. Instead of manually drawing out edge loops, artists place a few simple markers around important features like the eyes, mouth, and nose. Once set, the add-on generates a clean, quad-based topology that respects anatomical flow. This makes it far superior to generic auto-remeshers when working with faces.

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