Houdini Indie 20.5.650 is the latest maintenance release from SideFX, built on the powerful Houdini 20.5 engine. It brings performance improvements and critical bug fixes while retaining all the major innovations of the 20.5 core version. Designed for freelance 3D artists and small studios, Houdini Indie offers all the functionality of the full version at a fraction of the price.
Houdini Indie is the budget-friendly, non-commercial version of Houdini FX that’s functionally identical to the full version, except for a few limitations:
Price: $269/year (as of 2025)
This build is primarily a hotfix release, addressing issues in Solaris (LOPs), simulation tools, and general performance:
These fixes drastically improve workflow stability in layout, rigging, and simulation-heavy scenes.
A brand-new 2D/3D GPU-accelerated image engine inside Houdini. Works like Nuke inside SOPs, with 150+ new operators.
Houdini 20.5 introduced an ultra-fast Material Point Method (MPM) Solver:
Massive improvements in procedural rigging and animation:
Solaris (USD-based layout) now integrates better with Karma X:
If you’re working on motion graphics, animation, games, or film content and want complete control over simulation, rigging, and procedural generation without spending thousands—this is your tool.
Houdini Indie 20.5.650 is a rock-solid release for any serious 3D freelancer or indie studio. It combines the flexibility and power of Houdini FX with new innovations like the Copernicus image engine, MPM solver, and next-gen KineFX rigging—all wrapped in a low-cost package.
If you want full procedural control without commercial licensing costs, this is your best bet.
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